![]() Multi-Core CPUs - Work has been done to run more tasks in secondary threads and make better use of multiple CPU cores, removing periodic roadblocks from single core execution and overhead from the main game process.Īs the burning sun gently merges with the distant desert dunes, our soldiers lay down their swords to mend their battle wounds and rest in preparation of another day of gruesome battle.We are still hard at work tuning this area, so expect future optimisation updates to improve performance. The game server will also slow down when necessary, allowing clients to stay in sync. Multiplayer - Low spec machines that were struggling in large games will now hold better frame rates and remain responsive for players.Most machines will see a modest improvement in frame rates in large games, many will see a large improvement. Frame Rate - CPU load has been reduced and frame rates improved, particularly in the case of machines with low specs or slower single-core performance.Today's update includes numerous 'under the hood' improvements, but we've highlighted the most noticeable ones below: Recently we reached a point where these changes could be merged into the main game code and released as an update for all players to enjoy. ![]() ![]() We're happy to announce that the first in a new series of optimisation updates has just been released for Stronghold Crusader 2! Development geared towards improving performance has been ongoing for some time now. ![]()
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